Support for modo LXO
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on 01-30-2010 at 07:03 PM (171 Views)
Seems that Luxology guys brought LightWave format with them when founding the new company since the LXO format is pretty much identical to LWO formatJust changed LWO loader in Spin-X Engine to accept "LXOB" signature and rest of the loader is identical. Of course the loader skips all the fancy bits stored in the LXO file, but it's still able to load basic geometry. Clever move from Lux guys in the sense that adding basic LXO support to existing software is a breeze if it already supports LWO.




Just changed LWO loader in Spin-X Engine to accept "LXOB" signature and rest of the loader is identical. Of course the loader skips all the fancy bits stored in the LXO file, but it's still able to load basic geometry. Clever move from Lux guys in the sense that adding basic LXO support to existing software is a breeze if it already supports LWO.

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